Poem Mashup in 360° VR

combining famous poems with motion capture to create an eery 360° experience

Concepting, designing, and prototyping to solve
problems and create exceptional experiences

Summary

We were given the assignment to do whatever our hearts contented! And what makes us happy? Combining each of our favorite verses from our beloved poets to create a poem mashup all our own. And how did we want to do it? Through motion capture to animate (the old man and the demon) and VR in Unity to visualize. It was presented during an exhibition at its own booth and it was a hit.

Details

Date: 

December 2018

Client: 

VCU Brandcenter

Category: 

Experimentation

Skills: 

Concepting / Storyboarding / Motion Capture / Prototyping

Poem

Scene 1
I’ll tell thee everything I can;
There’s little to relate.
I saw an aged, aged man,
A-sitting on a gate.

Whose woods these are I think I know.
His house is in the village, though;
He will not see me stopping here
To watch his woods fill up with snow.

“You’re on your own.
And you know what you know.
And you are the one who’ll decide where to go.”

Great woods, you frighten me like cathedrals;
You roar like the organ;
And in our cursed hearts,
Respond the echoes of your inner soul.

Scene 2
Bottomless vales and boundless floods,
Surging, unto skies of fire;
Into seas without a shore;
With forms that no man can discover;

Scene 3
When singing songs of scariness,
I feel obligated at this moment to remind you
Of the most ferocious beasts of all.

“I’ll be judge,
I’ll be jury,
I’ll try the whole cause and condemn you to death.”
But the darkness is itself a canvas
Beings with understanding looks, who have vanished:
“You’ll miss the best things if you keep your eyes shut.”

Credit Scene
There are no happy endings.
Endings are the saddest part.
So just give me a happy middle,
And a very happy start.

Concept

Use AR to animate instructions right off the page for improved context

AR provides two key features that help users further understand their environment. 1) It puts in augmented content wherever the user holds their phone camera and 2) Provides context in the X, Y, and Z axises instead of just two like traditional mobile applications.

Why this works

Use AR to animate instructions right off the page for improved context

IKEA Assembly is a mobile application that uses augmented reality to place animated instructions into the user's environment.  The little details and context that get lost in a picture can be clarified by the user walking around, moving closer and away from the model, and iconography representing key tools and actions needed.

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Another needless source of question marks over people’s heads is links and buttons that aren’t obviously clickable. As a user, I should never have to devote a millisecond of thought to whether things are clickable — or not.

Button Text

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Your objective should always be to eliminate instructions entirely by making everything self-explanatory, or as close to it as possible. When instructions are absolutely necessary, cut them back to a bare minimum.

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Features

Feature one

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Features

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Features

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Heading

The spectacle before us was indeed sublime.

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Features

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Button Text
User Flow Sketches

Before going into the studio, we arranged the poem based on snippets of poems we liked. After that, I brainstormed what the visuals would be like and then Moose and I made a list of potential motions we might need for the experience.

Motion Capture

Time lapse of putting all the markers, calibrating, and then recording the movements for motion capture (evidenced in the Old Man and Demon movements).

Reaction Video

*Heads up: Cursing is involved

The Team

Michael Musatow, Experience Designer (3D) • Laura Strukl, Experience Designer • Aaron Mayor, Experience Designer • Angelica Ortiz, Experience Designer/Creative Technologist

MY RESPONSIBILITIES

Concepting, Storyboarding, Motion Capture, Prototyping

TOOLS USED

Unity3D, Cinema4D, Premiere, Final Cut

MY RESPONSIBILITIES
CONCEPTING
STORY-
BOARDING
MOTION CAPTURE
PROTOTYPING
CONCEPTING
STORY-
BOARDING
MOTION CAPTURE
PROTOTYPING
TOOLS USED
CINEMA 4D
UNITY
PREMIERE
FINAL CUT
CINEMA 4D
UNITY
PREMIERE
FINAL CUT

View other work

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Legowerk UX kit

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Option one

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