Date:
December 2018
Client:
VCU Brandcenter
Category:
Experimentation
Skills:
Concepting / Storyboarding / Motion Capture / Prototyping
Scene 1
I’ll tell thee everything I can;
There’s little to relate.
I saw an aged, aged man,
A-sitting on a gate.
Whose woods these are I think I know.
His house is in the village, though;
He will not see me stopping here
To watch his woods fill up with snow.
“You’re on your own.
And you know what you know.
And you are the one who’ll decide where to go.”
Great woods, you frighten me like cathedrals;
You roar like the organ;
And in our cursed hearts,
Respond the echoes of your inner soul.
Scene 2
Bottomless vales and boundless floods,
Surging, unto skies of fire;
Into seas without a shore;
With forms that no man can discover;
Scene 3
When singing songs of scariness,
I feel obligated at this moment to remind you
Of the most ferocious beasts of all.
“I’ll be judge,
I’ll be jury,
I’ll try the whole cause and condemn you to death.”
But the darkness is itself a canvas
Beings with understanding looks, who have vanished:
“You’ll miss the best things if you keep your eyes shut.”
Credit Scene
There are no happy endings.
Endings are the saddest part.
So just give me a happy middle,
And a very happy start.
Time lapse of putting all the markers, calibrating, and then recording the movements for motion capture (evidenced in the Old Man and Demon movements).
*Heads up: Cursing is involved
Concepting, Storyboarding, Motion Capture, Prototyping
Unity3D, Cinema4D, Premiere, Final Cut
One of the biggest pain point for users was getting half-way through assembly and realizing they missed a crucial part and have to call customer service and stop their assembly groove. By having an onboarding process confirming everything before assembly starts, it helps address possible situations that might take the user out of the assembly process.